Medium (barrel, chandelier).4(1d8).18(4d8)Īs a DM you might also consider adding a Damage Threshold to a suit of armor, although that would not matter much against a shatter spell.Īn object with a damage threshold has immunity to all damage unless it takes an amount of damage from a single Attack or effect equal to or greater than its damage threshold, in which case it takes damage as normal. You can see that the appropriate object hit points for a medium sized resilient object is 18 or roll 4d8.
While this would not change the correct answer above you still can not damage attended or worn objects, we can add in some detail now about PC / object interaction.
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Since this was posted back in September of 2014, 5e has released rules on how to interact with objects. Best D&D 5e Fillable Character Sheet ( Highly Suggested) This is the best D&D 5e character sheet ever, anyone can understand simply.
An unattended suit of full plate mail would have 18(4d8) hp and an AC of 19. It is our intent to work within this license in good faith.As stated elsewhere worn objects can't be targeted. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. To distinguish it, these items will have this notice. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. This is part of the 3e System Reference Document. Open Game Content ( place problems on the discussion page). For example, Dungeons & Dragons® is a trademarks of Wizards of the Coast. may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards Fan Site Policy. Please discuss possible problems on the talk page. is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This page is protected from editing because it is an integral part of D&D Wiki. Targeted against a crystalline creature (of any weight), shatter deals 1d6 points of damage per caster level (maximum 10d6), with a Fortitude save for half damage.īack to Main Page → 3e Open Game Content → System Reference Document → Spells This water walk 5e spell can grants the capability for moving across any kind of liquid surface- like the water, acid, mud, snow, quicksand, or else the lava- As if it was a harmless solid ground (the creatures those are crossing molten lava can still be taken damage from the heat). Objects weighing more than 1 pound per the character's level are not affected, but all other objects of the appropriate composition are shattered.Īlternatively, the character can target shatter against a single solid object, regardless of composition, weighing up to 10 pounds per caster level. On a failed saving throw the target of the creature will affect by Compulsion 5e spell. The target will always succeed on this particular saving throw only when it can’t able to charmed. In this post, I’m going to take a look at the guidance we have and how I have decided to handle it with my players. It has a special ability that doesn’t necessarily translate well into Fifth Edition without a bit of extra thought.
All such objects within a 3-foot radius of the point of origin are smashed into dozens of pieces by the spell. You must make a Wisdom saving throw by the creatures whatever you have chosen and those you can see and also that can hear you within a range. In Sunless Citadel, one of the major pieces of loot is a magic weapon called Shatterspike. Used as an area attack, shatter destroys nonmagical objects of crystal, glass, ceramic, or porcelain. Shatter creates a loud, ringing noise that shatters brittle, nonmagical objects sunders a single solid, nonmagical object or damages a crystalline creature. Will negates (object) Will negates (object) or Fortitude half (see text) Brd 2, Chaos 2, Clr 2, Destruction 2, Sor/Wiz 2ģ-ft.-radius spread or one solid object or one crystalline creature